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How to check density on embrilliance essentials
How to check density on embrilliance essentials









how to check density on embrilliance essentials

However, all three encounter density values are defined for all values, even though the first and second values (for tall grass and cave respectively) are mutually exclusive. The "Cave" encounter method cannot be defined if one of "Land", "LandDay", "LandNight", "LandMorning" or "BugContest" is also defined. However, a map's section cannot have more than one of the same encounter method. Each level in that range has an equal chance of being chosen.Ī given map can have multiple encounter methods and corresponding lists of Pokémon. If the second level is defined, the two numbers define a range of levels (inclusive) that the species can be found at. Each line in the list contains two or four comma-separated elements: This is a list of the Pokémon encounterable via the encounter method stated above. Without modifications, the chance of a wild encounter happening per step taken is the appropriate encounter density divided by 180 This is optional, A higher number means a greater chance of an encounter with each step. The likelihood of an encounter for this encounter method. These Pokémon are common to find in a Headbutt encounter. HeadbuttHigh - For when Headbutt is used on a tree.These Pokémon are rare to find in a Headbutt encounter. HeadbuttLow - For when Headbutt is used on a tree.SuperRod - For when the player uses the Super Rod.GoodRod - For when the player uses the Good Rod.OldRod - For when the player uses the Old Rod.RockSmash - For when the player smashes a breakable rock.An encounter may occur after each step taken. Cave - For caves and other maps where wild encounters can occur anywhere, not just on particular tiles.If not defined, the "Land" encounter method is used instead. BugContest - Same as "Land", but for when the player is in a Bug Catching Contest.If not defined, the "LandDay" encounter method is used instead. LandMorning - Same as "Land", but for encounters between 5am and 10am.LandNight - Same as "Land", but for encounters between 8pm and 5am.LandDay - Same as "Land", but for encounters between 5am and 8pm.Pokémon will appear only while moving in the grass. The version number, optional the default is 0.Īn encounter method.

how to check density on embrilliance essentials

This can be found in the middle of RPG Maker XP's status bar (at the bottom) while the map is open for editing. The section is laid out in the following order: Each map has its own section, which begins with that map's ID number and optionaly a version number. The PBS file "encounters.txt" lists all the wild Pokémon encounters for each map.











How to check density on embrilliance essentials